Coming Soon...


Hi all!

After completing my Breathless project for Drivetrurpg's PocketQuest jam, I started feeling inspired on doing more with the Breathless system. René-Pier Deshaies has created a great core to build off of, which many others have done before me. Even better is some new mechanical bits others have created were added to the SRD. Called Gasps, they really add new details for people to use. I used both Investigation Checks and Survivor Points in my PocketQuest game, Beneath the Waters. It was a decent first effort, but I felt I could do better.

I'm working on a few Breathless games at the moment: Smoke Wagon (a western rpg), The Unbelievable Excerpts (taking some ideas from Beneath the Waters, and expanding upon it), and this game, Hunter$. While I started on the other two, this one is shorter than those, so easier to put out first. Some of the new mechanics in this (Associations, Benefits & Talents) were created as I started The Unbelievable Excerpts (and will be part of that game as well). Hunter$ is similar to that game, as both feature creatures and the supernatural. With Hunter$, I decided to focus on one type of creature, Vampires. 

The idea hit me after watching Day Shift, an Action/Comedy/Horror film starring Jamie Foxx. It's a decent movie, and the idea of multiple types of vampires (not unlike clans) was kind of cool. Throw in some John Steakley (whose novel Vampire$ is still awesome to this day), and here we are.

Hopefully people will like what I've put together, and I look forward to start publishing on itch!

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